Psychedelics, spies and Swedish jazz: how Deathloop made video games sound cool

How do you make music sound cool? How can you explain why the soundtrack to, say, any of the spy films of the 1960s still sound cool decades later? How can Foxy Lady still get into your body and make you groove so much, 55 years since Jimi Hendrix laid down those slick licks? Jungle, Thundercat or Lil Nas X might be able to tell you – but so can the people behind the soundtrack to Deathloop, one of the most effortlessly classy-looking (and sounding) games in years.

 

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