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“A space to feel at ease with dying”: how video games help people through grief

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Tagged on: Majora's Mask    mental health    psychology of gaming    Spiritfarer
Prof. Palmer April 21, 2023January 8, 2025 In the News, Majora's Mask, Mental Health, Psychology of Gaming
  • ← The Great War: The WW1 video game that’s eerily accurate
  • Video game voice actors say AI has put their jobs ‘on the chopping block’ →

In the News

Battle Royale™ #1 Results!
The first Battle Royale™ of HoVG’s Fall 2025 Adventuring Season saw 21 solo Contestants along with 1 Party (totaling 26 Adventurers) compete for the title of "Baddest MoFo in the HoVG Multiverse™"! The showdown was… ∞
Breaking News from the Multiverse™!
The Haphazard Herald Issue 2 (18 Sep 25) [early AM edition] Breaking News has reached THH! On the very eve of the Adventuring Season's first Battle Royale an intrepid band of would-be champions have staked… ∞
Game On!
[Note: The following post first appeared on 25 January 2015  in conjunction with the initial offering of "History of Video Games."] The original inspiration for this course dates back a couple of years to the… ∞
Adventures Await!
Welcome to the The Haphazard Herald the official, semi-authoritative source for occasional rumors, intermittent news, and breaking announcements related to Adventure Time adventures in "Scott W. Palmer's History of Video Games." News has reached the Herald… ∞
Roblox’s child predator problem just got weirder
Every so often, a story comes along that’s so outrageous you can’t even fathom it being real. Yet something deeply disturbing is happening in the Roblox universe, and everyone with a pulse needs to know… ∞

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  • Roblox’s child predator problem just got weirder

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